View profile

Issue 0x03 - 2017 is lying here, dead.

Greetings, adventurers! Wow... what a year. As a community, we've grown a ton—and are continuing to g

The MUD Coders Guild

January 1 · Issue #3 · View online
💾 A monthly digest of text-based game development successes, failures, inspiration, and anecdotes from the members of The MUD Coders Guild.

Greetings, adventurers!
Wow… what a year. As a community, we’ve grown a ton—and are continuing to grow every day—and the overwhelming support for this highly niche newsletter over the past few months alone has humbled me. With the year coming to a close, and new one starting, I wanted to take a moment to thank every one of the members of The MUD Coders Guild for making 2017 a year to remember. I have personally learned more than I ever expected from you nerds, and I look forward to cramming even more knowledge into my brain over the next 12 months.
Happy 0x7E2… err… 2018!
- Zach
P.S. - If would like to write an article for The MUD Coders Guild, or have a resource you’d like to share in an upcoming newsletter, please feel free to reply directly to this email. I would love to hear from you!

> notes
Off the Cliff ep1: Health Systems
The Help Files ep2: Warframe
The Help Files ep1: Destiny 2
Identity Driven Design
Learning Curved
> open source
> inventory
ANSI Color Codes
The Fell Types Modern Revival Fonts
> train int
Reading Simple Haskell
Writing a Game Engine in 2017
Introduction to logic programming with Prolog
Git Flight Rules
OrgMode tutorial - YouTube
Conceptual Views of EMACS’s Architecture
> cast 'inspiration'
Games on the Net Before the Web, Part 2: MUD
Constructed Languages for Language Geeks
A Revisitation of Help
> afk
Chat & Slash
> quit
I’m a lean dog, a keen dog, a wild dog, and lone;
I’m a rough dog, a tough dog, hunting on my own;
I’m a bad dog, a mad dog, teasing silly sheep;
I love to sit and bay the moon, to keep fat souls from sleep.
The MUD Coders Guild is a community for people with a passion for creating text-based games. Join us on Slack!
Did you enjoy this issue?
If you don't want these updates anymore, please unsubscribe here.
If you were forwarded this newsletter and you like it, you can subscribe here.
Powered by Revue