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Issue 0x04 - Greetings Professor Falken

Greetings, adventurers! Whelp... it's been a hell of a month! For one, I was lucky enough to be vacat

The MUD Coders Guild

February 1 · Issue #4 · View online
đź’ľ A monthly digest of text-based game development successes, failures, inspiration, and anecdotes from the members of The MUD Coders Guild.

Greetings, adventurers!
Whelp… it’s been a hell of a month! For one, I was lucky enough to be vacationing in Hawaii during the missile crisis. Nothing like a little global thermonuclear war scare to make you miss the chaos of 2017!
In other news, The MUD Coders Guild has decided to embark on a quest to build our own community-driven game. While we are still in the very early phases of design and development, GuildMUD is an open sourced game built on top of SocketMUD, a barebones MUD codebase written in C. If you would like to contribute to the design or development of GuildMUD, please join the discussion in the #collaborators channel, or open an issue on the GitHub repository!
Also, I would like to take a minute to thank a few of the newer contributors to The MUD Coders Blog. If you have some programming or game design advice you would like to share with the MUD community, please don’t hesitate to reply to this email, or shoot me a message on Slack. I would love to hear from you!
And, finally, I want to specifically call out a new section in this month’s newsletter: > quaff elixir. Elixir is, I believe, the single-most popular language in our community—so popular, in fact, that it has earned it’s own dedicated channel: #coding-elixir. As a result of that popularity, Elixir has earned its own section to share all of the awesome resources #coding-elixir shares with the rest of the community.
That’s it! Sorry for the longer-than-usual newsletter into, but like I said, it’s been a hell of a month!
- Zach

> notes
Off the Cliff ep3: Crafty Crafters Craftily Crafting Crafty Crafts
The Help Files ep3: A Tale of Two Worlds (of Warcraft)
Building an Entity-Component-System Framework in Elixir
Off the Cliff ep2: Text Based 3D Physics
The Legacy of Sheng Long
Gaming When I Was 9
> open source
Write Yourself A Roguelike: Ruby Edition
Fluid Views Tribune
ExVenture Updates for January 2018
> inventory
> train int
Learn X in Y Minutes: Scenic Programming Language Tours
Implementing a Simple Compiler on 25 Lines of JavaScript
How I review code
Don't Give Your Users Shit Work
Random Noise and Procedural Generation
> quaff elixir
How Discord Scaled Elixir to 5,000,000 Concurrent Users
Statefulness in a Stateless Language: Elixir
> cast 'inspiration'
Awesome Non-Financial Blockchains
The Story of Mel
All the Money in the World
> quit
Speak not: whisper not:
I know all that ye would tell,
But to speak might break the spell
Which must bend the invincible,
The stern of thought;
He yet defies the deepest power of Hell.
The MUD Coders Guild is a community for people with a passion for creating text-based games. Join us on Slack!
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