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Greetings, adventurers!So... it's March apparently.Time flies, huh?To kick things off, GuildMUD is mo
 

The MUD Coders Guild

March 1 · Issue #5 · View online
💾 A monthly digest of text-based game development successes, failures, inspiration, and anecdotes from the members of The MUD Coders Guild.

Greetings, adventurers!
So… it’s March apparently.
Time flies, huh?
To kick things off, GuildMUD is moving along slowly, but surely—special thanks to TMCG member @rogersm for kicking so much ass on it lately. If you’d like to contribute, please feel free to open an issue or a pull request on GitHub. Prior knowledge of the C programming language is not required, just a willingness to learn something new!
In other news, I am planning on dropping a small Code Jam (witty name to be determined) in the next newsletter. While the actual specifics are still being worked out, I am on the hunt for an interesting prize or two to award the winner(s) of said jam. If you have any ideas (or would like be a sponsor), please let me know by responding to this email or pinging me on Slack. Also, participation will be limited to TMCG members, so if you’d like to take part please join us on Slack!
And, finally, I’m always on the look out for new content for this newsletter. If you have something interesting to share with the community, or would like to write an article for our official blog, please message me on Slack or respond directly to this email. I would love to hear from you!
That’s it! Happy March everybody!
- Zach

> notes
Off the Cliff ep4: A Moving Experience
Theft, Waste, and Puzzles: How I Design
> open source
Automerge
slime
SLIME
Hide
Axolemma
> inventory
Iosevka
Hack
SvgBobRus
> oedit tests
Automatic Visual Diffing with Puppeteer
Realizing Quality Improvement through Test Driven Development
The Ethics of Test-Drive Development: A Thread
> train int
The OSDev Wiki
Rails Hurts
The Cost of Forsaking C
Three Ways to Think About Value
> quaff elixir
Elixir School
WebSocket
What's all this fuss about Erlang?
Flow
The Lasp Programming System
Shape Up With Elixir Protocols
> cast 'inspiration'
On Set Design
A Sandbox to Play In
Designing Side Quests? Study These 7 Games
> quit
Alas, all good things must come to an end.
The MUD Coders Guild is a community for people with a passion for creating text-based games. Join us on Slack!
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